This became extremely obvious in the current season of Dungeons & Dragons: Encounters, where every pre-made character had its race changed to Drow. Now, the slayer fighter is less effective than he had been when he was a Dwarf. The wizard is less effective than when he was a Human. As a person who has been bending the Character Builder to his will for as long as I have, this really bothered me. Unfortunately, House Xorlarrin, one of the three houses involved with the adventure, is supposed to focus on arcane spell-casting. I tried to find ways I could get arcane spell-casters to match up well with a Drow without simply breaking the build requirements. Pelloth is my attempt at doing just that.
|Pelloth, graduate of Sorcere.|
|He does have a wizard-like feel to him.|
With Pelloth, players at Dungeons & Dragons: Encounters don't have to feel like being a part of House Xorlarrin means you have to be slightly less effective than the rest of the party. Hopefully, I can figure out other clever ways to match up arcane power with the Drow attribute set.