Phantasy Warrior Advance: Four Letters Only, Please
During the 16-bit era, games started adding two extra letters to character names. Of course, I never really noticed it at the time. I just suddenly had the opportunity to name characters things that were longer than "Alex" or "Rolf." After a while, you get surprisingly tired of every character having four letter names. Of course, even with two extra letters, occasionally you get characters who have suspicious names, such as Final Fantasy VI's "Cyan." I remember having debates as to how his name was supposed to be pronounced. If only we knew the intended name was "Cayenne."
I did not really notice nor comprehend the whole name issue until Final Fantasy VII came out for the Sony Playstation. They had made a big fuss about expanding the character count for names all the way up to nine. Nine! All so they could fit the name "Sephiroth" into the character name boxes. Nowadays, it seems that I rarely encounter games where standard names do not fit. Extremely long names may be an issue, but the run-of-the-mill names like Andrew or Daniel fit in just fine.